Beginner

The board, how every piece moves and your first checkmates.

  1. The rookThe rook goes in a straight line, as far as it likes.
  2. The bishopThe bishop moves diagonally and never changes square colour.
  3. The queenThe queen moves like the rook and the bishop at once.
  4. The kingThe king moves one square at a time and never onto an attacked square.
  5. The knightThe knight jumps in an L shape over the other pieces.
  6. The pawnThe pawn moves straight ahead, captures diagonally and, at the far end, turns into another piece.
  7. Capturing and piece valuesHow to capture, when it pays and what each piece is worth.
  8. Check, checkmate and stalemateAttacking the king, winning the game and the ending that is a draw.
  9. Castling and en passantThe two special moves: king and rook at once, and a very particular pawn capture.
  10. Basic matesWinning with queen and king, or rook and king, against the lone king.
  11. How to start a gameFour ideas for the first moves: centre, development, castling and patience with the queen.
A word you don’t know? Look it up in the glossary